
mview viewer and exporter
Convert Marmoset .mview scenes to glTF and GLB.
mviewer is a Rust-native .mview viewer, exporter, and converter for static
and animated Marmoset Viewer scenes. It is designed for users searching for an
mview viewer, mview editor, mview to gltf, mview to fbx, or mview to obj workflow.
mviewer exports to glTF and GLB directly. If you need FBX, use the generated glTF as the intermediate format.
What it exports
- Static and animated
.gltf scenes
- Single-file
.glb export
- Meshes, skins, animation, cameras, and lights
- Textures plus merged alpha / metallic-roughness maps
- GUI export to OBJ/MTL for selected static meshes
- Desktop preview can open local files or supported URLs directly
Install
- Windows 64-bit:
mviewer-vX.Y.Z-windows-x64.zip
- Linux 64-bit:
mviewer-vX.Y.Z-linux-x64.tar.gz
- macOS Apple Silicon:
mviewer-vX.Y.Z-macos-arm64.tar.gz
- macOS Intel:
mviewer-vX.Y.Z-macos-x64.tar.gz
- Extract it anywhere
- Run
mviewer --help to verify the install
Quick start
mviewer input.mview output_dir
The release package now uses a single mviewer binary. Launch mviewer with no arguments for the embedded preview app, open a local .mview file or supported URL, or run it with arguments for direct CLI export.
Why glTF first
glTF preserves materials, skins, animation, cameras, and lights better than the old workflow. From there you can convert to FBX, OBJ, Blender, or other formats if needed.